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Why you Should be Goading more in Commander

Goad, an ability introduced in Conspiracy: Take the Crown, makes people salty in commander. It’s no surprise, really, that taking semi-control of people’s creatures and forcing them to attack is annoying for them to deal with. However, goading isn’t something you should be afraid of doing just because it makes people salty; it helps finish […]

Why Vehicles aren’t Played more in Magic

There was a lot of hype around vehicles and crew in Magic: the Gathering when they were released in Kaladesh. Wizards of the Coast had been hyping them up for months, and players were excited to see what they could do. Unfortunately, they failed to have a lasting impact on the game. In this article, […]

The Five Phases of Magic the Gathering

It’s no secret that Magic: the Gathering is a complex game–the world’s most complex, according to some. It doesn’t help either that each turn is divided into five phases or that each phase is further subdivided into steps. Throw the concept of priority into the mix, and you can see why playing a four-player commander […]