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What is Ninjutsu? MTG Mechanics

Ninjas. Huh? Well, this should be interesting. So what is ninjitsu? Ninjutsu is a rare mechanic that only works when the card with the ability is in your hand. When you attack with a creature that is unblocked, you may pay the ninjitsu cost of a card in your hand and switch the unblocked creature […]

MTG Formats | How to Stop Having Fun and Start Playing Magic

I have a friend that’s new to Magic. He and his friends played around the kitchen table on a Friday night with a few beers, but one of his friends was putting four Sol Rings in every deck and dropping fatties before anyone could do anything. The only rule they had was a maximum of […]

biggest creatures in magic the gathering - eldrazi

The 10 Biggest and Baddest Creatures in Magic the Gathering History

In the world of Magic: the Gathering, there are creatures of all shapes and sizes. Some are small and weak, while others are large and powerful. Today, we’re going to take a look at some of the biggest and baddest creatures in the history of the game. Some of these creatures are so busted they […]

Why Foretell Should be a Bigger Part of Magic

Magic the Gathering is a game of many keywords and some are more common than others. For example, flying, scry, first strike, and menace are ubiquitous and can even appear on multiple commons in the same set and color. These ‘base’ keywords are evergreen and appear in every set regardless of that set’s unique flavor […]

The MTG Proxy Controversy | Why You Should Use Proxies

Today I’d like to talk to you about the proxy controversy in Magic: the Gathering. Magic, like many other trading card games, can be expensive. It’s not uncommon for a single card to cost $20, $50, $100, or more if it’s powerful in many formats. Then if you fork out the cash to get that […]

The Pen is Mightier than the Ward | MTG Ward Mechanic

Ok, the title doesn’t make any sense but if you haven’t guessed already this article is about Magic’s ward ability. Ward has been in the game for years but it was only just added as an official keyword in Strixhaven. Ward Mechanic in MTG Ward’s a pretty simple ability but it’s one that can be […]

Why you Should be Goading more in Commander

Goad, an ability introduced in Conspiracy: Take the Crown, makes people salty in commander. It’s no surprise, really, that taking semi-control of people’s creatures and forcing them to attack is annoying for them to deal with. However, goading isn’t something you should be afraid of doing just because it makes people salty; it helps finish […]

Why Vehicles aren’t Played more in Magic

There was a lot of hype around vehicles and crew in Magic: the Gathering when they were released in Kaladesh. Wizards of the Coast had been hyping them up for months, and players were excited to see what they could do. Unfortunately, they failed to have a lasting impact on the game. In this article, […]

The Five Colors of Magic the Gathering | Personality & Play Style

Class-ifying the Five Colors of Magic I was teaching my newbie friend Magic when out of the blue he asked me “Can I be the barbarian?” I replied, “umm there aren’t any classes in Magic but I guess you’d like red”, handing him the red Welcome Deck. He liked red but he was curious about […]

The Five Phases of Magic the Gathering

It’s no secret that Magic: the Gathering is a complex game–the world’s most complex, according to some. It doesn’t help either that each turn is divided into five phases or that each phase is further subdivided into steps. Throw the concept of priority into the mix, and you can see why playing a four-player commander […]