Craterhoof Behemoth Details
Color Identity: Green
Card Type: Creature – Beast
Text: Haste
When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
CMC: 8
Legality:
Commander: Legal
Duel: Legal
Gladiator: Legal
Historic: Legal
Historicbrawl: Legal
Legacy: Legal
Modern: Legal
Vintage: Legal
Rulings:
2017-03-14
The value of X is determined only as Craterhoof Behemoth’s triggered ability resolves, potentially including Craterhoof Behemoth itself. It won’t change later in the turn if the number of creatures you control changes.
2017-03-14
Craterhoof Behemoth’s triggered ability affects only creatures you control at the time it resolves. It won’t affect creatures that come under your control later in the turn.
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I’ll list the reasons I believe Craterhoof Behemoth is a fair card. My goal is not to convince you that I’m right but to help you understand my viewpoint.
The prevailing view of Craterhoof Behemoth is that it’s an “oops, I win” card, similar to cards like Expropriate, Torment of Hailfire, and Exsanguinate. However, I think these other cards are much more unfair than Craterhoof Behemoth.
Exsanguinate only cares about the opponent with the most life and your available mana (plus countermagic, as with any win condition). In contrast, Craterhoof Behemoth requires some setup. If everyone at the table has 40 life and no blockers, you’d need 10 1/1 creatures to eliminate all opponents. While this isn’t particularly difficult for a token deck, it’s not an out-of-nowhere win.
Sometimes, those who call Craterhoof Behemoth an “oops, I win” card should try playing decks with it more often. Yes, there are moments when you topdeck Craterhoof Behemoth or search for it with Green Sun’s Zenith and win instantly. But more often, it sits in my hand as I carefully prepare my board for the perfect alpha strike. However, things can get disrupted—a board wipe, a counterspell, or other disruptions can foil the plan. Craterhoof Behemoth wins usually don’t come out of nowhere; it’s a matter of threat assessment.
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