Storm, Force of Nature – MTG Proxy Card Secret Lair Drop Series
Storm, Force of Nature is a mythic rare legendary creature – Mutant Elemental from Magic: The Gathering‘s Secret Lair Drop Series. It costs {3}{G}{U}
and has the following abilities:
- Flying, hexproof
- Whenever Storm, Force of Nature deals combat damage to a player, draw a card for each creature you control with flying.
{G}{U}:
Target creature gains flying and hexproof until end of turn.
Storm, Force of Nature is a powerful aerial commander that rewards flying strategies and protects key creatures. Her ability to generate card advantage by attacking makes her a central piece in Simic (green-blue) decks focused on evasion and value generation.
Tip:
Use Storm in flying-focused decks to maximize her card draw potential. Pair her with creatures that naturally have flying or grant flying to smaller creatures to ensure consistent value every combat phase.
Cards that Synergize with Storm, Force of Nature:
Edric, Spymaster of Trest
Rewards attacking creatures by drawing cards, enhancing the card advantage Storm already provides.
Invisible Stalker
Gains flying from Storm’s ability and becomes nearly untouchable with hexproof and unblockable.
Winged Boots
Equips to key creatures, giving them flying and ward protection to synergize with Storm’s abilities.
Thassa, God of the Sea
Grants unblockable to flying creatures, ensuring Storm’s combat damage trigger consistently activates.
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