TLDR
- MTG proxies for Cube work best when they behave like a real draft environment: uniform, easy to read, and not secretly marked (even by accident).
- Consistency matters more in Cube than almost anywhere else because you’re drafting hidden information, not goldfishing your pet deck.
- Readability is the difference between “fun draft” and “why is every pick a homework assignment?” Use a simple legible template and current Oracle text.
- Storage is part of gameplay. If your cube box is chaos, your draft will be chaos. Label, sort, and keep a tiny maintenance kit.
Cube owners love three things: tinkering, arguing about picks, and pretending their “little pile of cards” isn’t a full-time logistics hobby. MTG proxies for Cube are how you keep that hobby playable without needing a bank vault, a security detail, or a solemn oath that nobody will shuffle like a raccoon.
This isn’t about making proxies look “real.” It’s about making your cube draft consistent, readable, and easy to store, so the table focuses on decisions, not decoding.
Why Cube Proxies are their own beast
In Commander, proxies mostly need to pass a social check: “Are we cool with this?” In Cube, proxies also need to pass a draft integrity check:
- Hidden information is sacred. If some cards feel different, look different on the back, or have different sleeve opacity, congratulations, you accidentally invented “Marked Card Draft.”
- People speed-read. Draft picks happen fast, and players are juggling signals, curve, archetypes, and the fact that your friend is always “just trying something silly” right before casting the most hateful lock piece in existence.
- The cube gets handled a lot. Your cards are shuffled, stacked, tossed into packs, re-sleeved, transported, and occasionally exposed to whatever was on someone’s nachos.
So the proxy standard for Cube is basically: be boring in the ways that matter.
Consistency first: make your proxies draft-proof
If you do nothing else, do this. Consistency is what keeps your cube from turning into a magic trick where everyone somehow knows when the one proxy dual land is on top.
1) Make “hidden info” actually hidden
Your goal is simple: no one should be able to identify a card from the back, edge, thickness, or sleeve feel.
Practical rules:
- One sleeve brand, one sleeve color, one outer sleeve for the whole cube.
- If you mix real cards and proxies, opaque sleeves are not optional.
- Avoid anything that changes the “hand feel” of a subset of cards (different paper stock, weird corner cuts, glossy vs matte differences).
Dry truth: the most common “marked card” problem is not cheating. It’s “I can feel the difference because you printed 40 cards on office paper and called it good.”
2) Keep physical thickness consistent
Cube drafting involves repeated shuffling and handling. If your proxies are thinner than the rest of the cube, you’ll feel it. If they’re thicker, you’ll also feel it. The cube does not care about your intentions.
If you’re using insert-style proxies (paper slips in sleeves), the least-bad version is:
- paper insert plus a real backing card in the sleeve, so thickness matches.
But for Cube, the best move is usually to avoid “paper slip proxies” entirely unless it’s temporary playtesting.
3) Standardize your “proxy identity”
You want your proxies to be:
- clearly not tournament-legal
- clearly not authentic
- still clean and readable
A small “PROXY” mark or a distinct back is plenty. You don’t need to write a manifesto on it.
4) Text consistency: use current Oracle text
Cube is a living format. Cards get errata. Wordings change. Sometimes rules change. If your cube has a proxy with old text and a real card with current Oracle text, you’ve created the worst kind of judge call: the one where nobody’s having fun.
My recommendation: pick a “source of truth” (Oracle text) and update proxies when meaningful wording changes. It sounds fussy. It is fussy. Welcome to Cube.
The Cube Consistency Checklist
- All cards in identical outer sleeves
- Sleeves are opaque enough that backs do not matter
- Proxies are uniform cut and thickness (or at least indistinguishable in sleeves)
- No subset has a different finish, curl, or edge texture
- Proxies are clearly marked as proxies on close inspection
- Proxy text matches current Oracle when it matters

Readability: draft is a speed-reading contest
If your cube is “powered” or high complexity, readability becomes the real power nine. Your players get maybe two seconds per card while drafting, then later they’re playing from memory and vibes.
So treat readability like user interface design.
The 3-second test
Pick up a proxy in a normal draft setting (not perfect lighting, not your desk lamp of truth). In three seconds, can you identify:
- Card name
- Mana cost
- Type line
- The main effect (at least the gist)
- Power/toughness or loyalty if relevant
If the answer is no, that proxy is not helping your cube. It’s just adding friction.
Prioritize the “draft-critical” elements
If you want your cube to draft smoothly, the hierarchy is:
- Name and mana cost (people draft curve first, then pretend it’s about synergy)
- Type line (creature vs planeswalker vs instant matters immediately)
- Rules text (especially keywords, restrictions, and combo-enabling lines)
- P/T, loyalty
- Art and flavor
Yes, art matters for fun. No, it should not come at the cost of legibility unless your group explicitly wants an “all vibes, no text” cube.
Don’t let style break function
Full-art proxies look cool. They also fail the 3-second test constantly unless they’re designed carefully.
If you want stylish proxies without sacrificing readability:
- Keep high contrast between text and background
- Avoid tiny fonts
- Keep the card’s functional layout predictable across the cube
In Cube, consistency beats novelty. Novelty is what your “one-off custom frame” slot is for.
Readability upgrades that actually matter
- Use a consistent template across the cube (same placement for name, cost, type line, text box)
- Avoid low-resolution images that make text fuzzy
- Prefer clean rules text over heavily stylized typography
- If a card is known for rules complexity, don’t get cute with it, just make it clear
Storage: your cube is a tiny warehouse
Storage sounds boring until your draft starts 20 minutes late because someone knocked over the box and now you’re sorting 540 sleeved cards like you’re counting rice grains.
A good storage setup does three things:
- Protects the cube
- Makes setup fast
- Makes updates painless
Sort in a way that matches how you build packs
If you always draft traditional-style packs, you have two main options:
- Option A: Store sorted, build packs at draft time
- Pros: easy to update individual sections
- Cons: pack-building takes time
- Option B: Pre-build packs and store packs
- Pros: fastest draft start
- Cons: updating is annoying, and you need a system to keep packs randomized over time
There’s no moral high ground here. Pick the friction you hate less.
Dividers are not optional, they’re sanity
Use labeled dividers for at least:
- White, Blue, Black, Red, Green
- Multicolor
- Artifacts/Colorless
- Lands
- Tokens, reminders, optional modules
Then keep basics separate. Your basic lands do not belong loose in the main cube like feral children.
Build a tiny cube maintenance kit
Keep these with the cube box:
- 10 to 20 spare sleeves (the exact same as your cube sleeves)
- A few inner sleeves if you double sleeve
- A small notepad or index card for “swap notes”
- A pen that works (optional, but a fun luxury)
This prevents the classic cube night moment: “Does anyone have one sleeve in matte black dragon skin from 2019? No? Cool.”
Version control for people who pretend they don’t like spreadsheets
When you proxy and update, you will forget what you changed unless you track it.
Simple system:
- Keep a change log with date, “OUT,” “IN,” and one sentence why.
- If you run modules (powered vs unpowered, or theme packs), track those separately.
It’s not bureaucracy. It’s future-you not suffering.
Good, Better, Best: Cube proxy setups
Here’s a practical tradeoff table, because your time and patience are also resources.
| Setup level | What it looks like | Best for | Tradeoff |
|---|---|---|---|
| Good | Paper inserts in opaque sleeves, backed by real cards | Fast testing, temporary swaps | Can still feel different, readability varies |
| Better | Printed playtest-style proxies with a consistent template, all sleeved the same | Most long-term cubes | Requires more upfront effort |
| Best | High-quality, uniform proxies, clear markings, updated text, storage system + change log | “This cube is my child” level owners | You will become the person with labeled dividers, permanently |
Etiquette and boundaries (because rules still exist)
Cube is casual, and proxies are common, but don’t pretend the rules are mysterious.
- Sanctioned events require authentic Magic cards. Player-made proxies are not legal there.
- Judge-issued proxies can exist in sanctioned play under narrow circumstances, like a card becoming damaged during the event.
- For casual cube nights at a store, the correct move is still boring: ask the organizer first.
If you want a painless script:
- “Just a heads up, this cube uses proxies for accessibility and testing. Everything’s readable and clearly marked. Cool with everyone?”
If anyone says no, you either swap cubes, swap tables, or swap plans. You do not start a debate about the Reserved List. Nobody wins those. Not even the internet.
FAQs
How many proxies should I run in a Cube?
As many as you want, as long as they’re consistent with the rest of the cube and don’t create marked-card issues. A cube with 5 proxies that feel different is worse than a cube with 500 proxies that feel identical.
Are MTG proxies for Cube legal at my LGS?
If it’s a casual, unsanctioned cube night, it’s up to the organizer. If it’s sanctioned, proxies aren’t allowed except narrow judge-issued exceptions. Ask first, it’s cheaper than awkwardness.
Should I proxy only expensive cards, or proxy everything?
Either works. Proxying everything can actually improve consistency because all cards share the same print style and wear patterns. Proxying only a few cards can be fine, but it increases the risk of “these feel different.”
What’s the biggest readability mistake people make with cube proxies?
Over-stylizing. Tiny fonts, low contrast text, or art-heavy designs that hide the rules text. Drafting is fast. Make the functional parts obvious.
How do I store a cube so setup doesn’t take forever?
Use labeled dividers, keep basics separate, and pick either “sorted and build packs” or “pre-built packs.” Also keep spare sleeves with the cube, because sleeves will die.
References
- ProxyKing, How to Use MTG Proxies Responsibly: https://proxyking.biz/how-to-use-mtg-proxies-responsibly/
- ProxyKing, Cube Draft Format MTG: https://proxyking.biz/resources/cube-draft-format-mtg/