Torment of Hailfire – MTG Proxy Hour of Devastation

$3.00

Availability: 51 in stock

SKU: MTGBK-128 Category:

Helpful information

Shipping information   •   Contact us

Card information

Torment of Hailfire

X manaBlack manaBlack mana

Mana value: 2 · Color identity: Black

Sorcery

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.

"Your God-Pharaoh has returned."

Flavor text may vary by printing.

Card format legality
Commander
Legal
Modern
Legal
Pioneer
Legal
Standard
Not legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 6
  1. If X is 0, Torment of Hailfire resolves with no effect.
  2. While resolving Torment of Hailfire, your opponent chooses a card to be discarded without revealing it, chooses a nonland permanent to be sacrificed, or chooses to do neither. Then that player discards that card, sacrifices that permanent, or loses 3 life, then repeats this process if it hasn’t been done X times yet. Your opponent can always choose to lose 3 life, even if they have cards to discard or nonland permanents to sacrifice.
  3. Each repetition through this process is done separately. If an opponent sacrifices a creature with an ability that triggers when another creature dies, for example, it will see creatures that are sacrificed before it, but not those are sacrificed after it.
  4. State-based actions aren’t checked in between repetitions of this process, so the game state may be a little unusual while making the choice. For example, a player may sacrifice a creature and then later sacrifice an Aura that was attached to that creature.
  5. In a multiplayer game, each opponent in turn order makes their choice once, then all of the actions occur simultaneously, then they repeat this process if it hasn’t been done X times yet. Opponents will know choices made by earlier opponents when making their choices, although a card chosen to be discarded this way isn’t revealed until it’s discarded.
  6. In a Two-Headed Giant game, Torment of Hailfire causes both opponents to sacrifice a nonland permanent, discard a card, or lose 3 life X times. Your opponents can choose the same torment or different ones each time.

Updated

Torment of Hailfire turns a large black mana supply into pressure on every opponent at once. Each repetition asks opponents to discard a card, sacrifice a nonland permanent, or lose three life. A small Torment can strip resources, but the card becomes most threatening when X is high enough that opponents run out of expendable cards and permanents before the process ends.

Cabal Coffers with Urborg, Tomb of Yawgmoth is a natural foundation for a large cast. Crypt Ghast and Nirkana Revenant give Swamp-heavy decks additional ways to build the required mana. These engines suit mono-black control and slower black midrange decks that spend the early turns trading resources before converting an established mana advantage into a finishing spell.

Timing changes the result dramatically. Casting Torment after a board wipe leaves fewer permanents available to sacrifice, while discard effects reduce the number of cards that can absorb repetitions. Conversely, an opponent with many tokens can sacrifice those tokens instead of losing life. Count what each player can afford to give up before deciding whether your available mana is enough.

Torment does not target opponents, and its life loss is not damage. It also does not guarantee identical outcomes around the table: each opponent makes their own choices during each repetition. Treat it as a resource-based finisher, and keep interaction available when possible so a single counterspell does not waste the turn spent assembling your mana.

Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
Shopping Cart
Scroll to Top