Mox Amber – MTG Proxy Dominaria

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SKU: MTGA-012 Category:

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Mox Amber

0 generic mana

Mana value: 0 · Color identity: Colorless

Legendary Artifact

Tap: Add one mana of any color among legendary creatures and planeswalkers you control.

A moment in time made tangible, it has the power to realize epic visions.

Flavor text may vary by printing.

Card format legality
Commander
Legal
Modern
Legal
Pioneer
Legal
Standard
Not legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 3
  1. Mox Amber's ability adds one mana of the color of your choice from among the colors of legendary creatures and legendary planeswalkers you control. It doesn't add one mana of each of those colors.
  2. If you control no legendary creatures or legendary planeswalkers, you can activate Mox Amber's ability, but you won't add any mana.
  3. If your legendary creatures and legendary planeswalkers are all colorless, you can activate Mox Amber's ability, but you won't add any mana. Colorless is not a color.

Updated

Mox Amber provides a zero-mana artifact that can produce colors represented by legendary creatures and legendary planeswalkers you control. It is especially useful in Commander decks that reliably establish a low-cost legendary creature and want that early permanent to unlock additional mana.

Kinnan, Bonder Prodigy gives a clear example. Once Kinnan is on the battlefield, Amber can produce green or blue, and Kinnan’s mana trigger adds another mana of the type Amber produced. The combination turns the artifact into a substantial source without requiring an imprinted card or discarded land.

Urza, Lord High Artificer supports Amber in a different way. Urza is a blue legendary creature that enables Amber’s own ability, and his separate ability can tap an untapped artifact for blue mana. Artifact-count payoffs also appreciate Amber even before its mana ability is useful. These interactions fit decks already built around legendary creatures and artifact development.

Amber looks at the actual colors of your legendary creatures and planeswalkers on the battlefield, not your commander’s color identity in the command zone. A legendary land or an ordinary legendary artifact such as The One Ring does not enable it by itself. Colorless legendary creatures provide no color to choose either. Removal can therefore turn Amber off at an awkward moment. Include enough early enablers and conventional mana sources that the deck can function before a legend arrives or after one leaves, treating Amber as acceleration for a supported board rather than an unconditional land substitute.

Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
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