Animate Dead – MTG Proxy Beta

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Animate Dead

1 generic manaBlack mana

Mana value: 2 · Color identity: Black

Enchantment — Aura

Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Card format legality
Commander
Legal
Modern
Not legal
Pioneer
Not legal
Standard
Not legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 5
  1. If Animate Dead isn't on the battlefield as its triggered ability resolves, none of its effects happen. The creature card won't be returned to the battlefield.
  2. Animate Dead is an Aura, albeit with an unusual enchant ability. You target a creature card in a graveyard when you cast it. It enters the battlefield attached to that card. Then it returns that card to the battlefield, and attaches itself to the card again (since the card is a new object on the battlefield). Animate Dead itself never moves into a graveyard during this process.
  3. Once the creature is returned to the battlefield, Animate Dead can't be attached to anything other than it (unless Animate Dead somehow manages to put a different creature onto the battlefield). Attempting to move Animate Dead to another creature won't work.
  4. Abilities such as shroud and protection function only on the battlefield unless otherwise specified. A creature card with shroud may be targeted by Animate Dead, and Animate Dead will become attached to the creature that enters the battlefield.
  5. If the creature put onto the battlefield has protection from black—or if the creature can't legally be enchanted by Animate Dead for another reason—Animate Dead won't be able to attach to it. It will be put into the graveyard as a state-based action, causing its delayed triggered ability to trigger. When the trigger resolves, if the creature's still on the battlefield, its controller will sacrifice it.

Updated

Animate Dead gives black decks a two-mana way to return a creature from any graveyard to the battlefield under their control. It works as an Aura tied to the creature it returns, making it useful both for dedicated reanimation and for recovering value from creatures that died during normal play.

Entomb can set up the exact target you want by putting a creature from your library into the graveyard. Archon of Cruelty provides a large entry payoff, while Eternal Witness offers a smaller value play that recovers another card. Unlike Reanimate, Animate Dead does not make you lose life equal to the creature’s mana value, which can matter when returning expensive threats.

The enchantment introduces its own vulnerabilities. The returned creature gets -1/-0, and if Animate Dead leaves the battlefield, that creature’s controller sacrifices it. Removing the Aura can therefore answer a creature that would otherwise be difficult to destroy. If the Aura is removed before its initial return trigger resolves, the creature will not return at all.

Choose targets and timing with graveyard interaction in mind, since opponents can respond to the spell or its trigger. Enchantment recursion and creature-entry payoffs can support repeated use, but a large creature still needs an opportunity to attack unless it has haste. Animate Dead is most useful when the creature’s entry abilities or continued presence justify the investment, and your deck can exploit the enchantment-based approach without assuming the returned creature is independent of the Aura holding it in play.

Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
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