Three Visits gives green decks efficient land-based acceleration for two mana. It searches for a Forest card and puts that land onto the battlefield, making it especially useful in multicolor Commander decks with lands that combine the Forest type with other basic land types.
The word Forest is not limited to a basic Forest. Three Visits can find Temple Garden for green-white access, Breeding Pool for green-blue, or an original dual such as Savannah. The spell itself does not require the land to enter tapped, although the land’s own entry conditions still apply. A shock land therefore needs its two-life payment if you want it untapped.
Forest-typed Triomes offer another option. Ketria Triome can establish three colors with a single searched-for land, but it always brings its own tapped-entry condition. Choose between immediate mana and broader fixing based on the turn you intend to take. Lotus Cobra adds another benefit by producing mana when the searched-for land enters, while Tatyova, Benthic Druid can turn that entry into a card and life.
Unlike a fetch land, Three Visits increases the number of lands you control without sacrificing one as part of its effect. It is a sorcery, so casting it generally means using your own main-phase mana to invest in later development. Include enough suitable targets to support repeated searches. Its strongest use is helping a green deck accelerate while simultaneously finding the other colors needed for the next few turns.






