Purphoros, God of the Forge (Foil Showcase) – MTG Proxy Secret Lair Drop Series

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Purphoros, God of the Forge

3 generic manaRed mana

Mana value: 4 · Color identity: Red

Legendary Enchantment Creature — God

Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
2 generic manaRed mana: Creatures you control get +1/+0 until end of turn.

Power / toughness: 6 / 5

Card format legality
Commander
Legal
Modern
Legal
Pioneer
Legal
Standard
Not legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 12
  1. If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
  2. If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
  3. The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
  4. If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
  5. Counters put on a God remain on it while it's not a creature, even if they have no effect.
  6. The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
  7. As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
  8. When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
  9. Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
  10. Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  11. If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
  12. Numeric mana symbols (0 generic mana, 1 generic mana, and so on) in mana costs of permanents you control don't count toward your devotion to any color.

Updated

Purphoros, God of the Forge Details

Color Identity: Red
Card Type: Legendary Enchantment Creature – God
Text: Indestructible
As long as your devotion to red is less than five, Purphoros isn’t a creature.
Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.
{2}{R}: Creatures you control get +1/+0 until end of turn.
CMC: 4
Legality:
Commander: Legal
Duel: Legal
Legacy: Legal
Modern: Legal
Pioneer: Legal
Vintage: Legal

Rulings:
2013-09-15
If a God is attacking or blocking and it stops being a creature, it will be removed from combat.
2013-09-15
Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don’t count toward your devotion to any color.
2013-09-15
Mana symbols in the text boxes of permanents you control don’t count toward your devotion to any color.
2013-09-15
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
2013-09-15
If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it’s still on the battlefield at that time.
2013-09-15
The type-changing ability that can make the God not be a creature functions only on the battlefield. It’s always a creature card in other zones, regardless of your devotion to its color.
2013-09-15
If a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not, for abilities that trigger whenever a creature enters the battlefield.
2013-09-15
If a God stops being a creature, it loses the type creature and all creature subtypes. It continues to be a legendary enchantment.
2013-09-15
The abilities of Gods function as long as they’re on the battlefield, regardless of whether they’re creatures.
2013-09-15
If a God is dealt damage, then stops being a creature, then becomes a creature again later in the same turn, the damage will still be marked on it. This is also true for any effects that were affecting the God when it was originally a creature. (Note that in most cases, the damage marked on the God won’t matter because it has indestructible.)

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