Nazgul (0100) – MTG Proxy Universes Beyond: The Lord of the Rings: Tales of Middle-earth

$3.00

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SKU: MTGBK-240 Category:

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Nazgûl

2 generic manaBlack mana

Mana value: 3 · Color identity: Black

Creature — Wraith Knight

Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.

Power / toughness: 1 / 2

Card format legality
Commander
Legal
Modern
Legal
Pioneer
Not legal
Standard
Not legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 10
  1. The last ability of Nazgûl lets you ignore the "four-of" rule. It doesn't let you ignore format legality. For example, during a The Lord of the Rings: Tales of Middle-earth™ Limited event, you can't add Nazgûl from your personal collection, no matter how much Sauron might want you to.
  2. The last ability of Nazgûl also lets you ignore the "singleton" rule in formats like Commander.
  3. If you're fortunate enough to open or draft ten or more Nazgûl during a Limited event, you can include only nine of them in your deck. The rest remain in your sideboard.
  4. As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
  5. The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
  6. If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
  7. The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
  8. Each time the Ring tempts you, you must choose a creature if you control one.
  9. Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
  10. Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

Updated

More About Our Magic: the Gathering Proxies

This is a high quality Magic the Gathering proxy card. This utilizes the latest production technology to create a realistic proxy card that you can use in Friday Night Magic, or at home.

Make your deck more competitive at a reasonable price. Great for commander, modern, legacy, or standard formats.

All orders are typically shipped within 2 business days from the United States. Orders less than $75 will be shipped in a PWE with top loader for protection. Orders above $75 will be shipped with tracking in a bubble mailer with tracking.

*These are unofficial proxies, not for use in Wizards of the Coast LLC sanctioned events and tournaments.

Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
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