Emeria, the Sky Ruin – MTG Proxy Zendikar

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SKU: MTGL-045 Category:

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Emeria, the Sky Ruin

Mana value: 0 · Color identity: White

Land

This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
Tap: Add White mana.
Card format legality
Commander
Legal
Modern
Legal
Pioneer
Not legal
Standard
Not legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 1
  1. Emeria, the Sky Ruin's triggered ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control seven or more Plains as your upkeep starts, and (2) the ability will do nothing if you control fewer than seven Plains by the time it resolves.

Updated

Emeria, the Sky Ruin turns a Plains-heavy mana base into a recurring creature recovery engine. It enters tapped and produces white mana, then returns a creature from your graveyard during your upkeep if you control at least seven Plains. Reaching that threshold takes time, but repeated recovery from a land slot can give a white deck substantial staying power in longer games.

Sun Titan is a strong partner because it can return smaller permanents while Emeria returns larger creatures. Solemn Simulacrum helps build the land count and provides value when it returns, making it a useful creature to cycle through combat or sacrifice effects. Decks that already want a high basic Plains count can pursue the engine without heavily distorting their mana base.

The condition counts lands with the Plains subtype, not only basic lands named Plains. Typed dual lands can help in multicolor decks, while Emeria itself does not normally count because it lacks that subtype. Land-search effects that find Plains can improve consistency, but they still need to support the deck's early mana requirements rather than only the late-game threshold.

The seven-Plains condition is checked when the upkeep ability would trigger and again when it resolves. Losing enough Plains during that window can stop the return. Include Emeria when a tapped land is an acceptable early cost and your games regularly last long enough for a repeatable reanimation ability to become a meaningful source of advantage.

Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
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