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Celestial Colonnade (Foil) – MTG Proxy Zendikar

Original price was: $4.00.Current price is: $3.00.

Availability: 11 in stock

SKU: MTGL-031 Category:

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Card information

Celestial Colonnade

Mana value: 0 · Color identity: White, Blue

Land

This land enters tapped.
Tap: Add White mana or Blue mana.
3 generic manaWhite manaBlue mana: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Card format legality
Commander
Legal
Modern
Legal
Pioneer
Not legal
Standard
Not legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 4
  1. Once Celestial Colonnade has attacked, tapping it for mana won't remove it from combat.
  2. If Celestial Colonnade can't attack unless you pay a cost that includes a mana payment, you may attack with it and tap it to pay for that cost. It will still attack in this case.
  3. A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its Tap abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
  4. When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.

Updated

Celestial Colonnade Details

Color Identity: Blue White
Card Type: Land
Text: Celestial Colonnade enters the battlefield tapped.
{T}: Add {W} or {U}.
{3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It’s still a land.
CMC: 0
Legality:
Commander: Legal
Duel: Legal
Legacy: Legal
Modern: Legal
Vintage: Legal

Rulings:
2010-03-01
A land that becomes a creature may be affected by “summoning sickness.” You can’t attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
2010-03-01
When a land becomes a creature, that doesn’t count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won’t trigger.
2018-12-07
Once Celestial Colonnade has attacked, tapping it for mana won’t remove it from combat.
2018-12-07
If Celestial Colonnade can’t attack unless you pay a cost that includes a mana payment, you may attack with it and tap it to pay for that cost. It will still attack in this case.

More About Our Magic: the Gathering Proxies

This is a high quality Magic the Gathering proxy card. This utilizes the latest production technology to create a realistic proxy card that you can use in Friday Night Magic, or at home.

Make your deck more competitive at a reasonable price. Great for commander, modern, legacy, or standard formats.

All orders are typically shipped within 2 business days from the United States. Orders less than $75 will be shipped in a PWE with top loader for protection. Orders above $75 will be shipped with tracking in a bubble mailer with tracking.

*These are unofficial proxies, not for use in Wizards of the Coast LLC sanctioned events and tournaments.

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Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
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