Urza’s Saga – MTG Proxy Modern Horizons 2

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Urza's Saga

Mana value: 0 · Color identity: Colorless

Enchantment Land — Urza's Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "Tap: Add Colorless mana."
II — This Saga gains "2 generic mana, Tap: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost 0 generic mana or 1 generic mana, put it onto the battlefield, then shuffle.
Card format legality
Commander
Legal
Modern
Legal
Pioneer
Not legal
Standard
Not legal
Legacy
Legal
Vintage
Restricted
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 5
  1. Urza's Saga is a land, so it can only be played as a land. It cannot be cast as a spell.
  2. Urza's Saga gains an ability from its first and second chapters. It keeps those abilities for as long as it's on the battlefield.
  3. While resolving the chapter III ability, you can find only a card with actual mana cost 0 generic mana or 1 generic mana, not mana value 0 or 1. For example, you couldn't find a card with mana cost Blue mana or one with mana cost X mana.
  4. Even though Urza's Saga is a land, it is also still a Saga, and it will be sacrificed after its last chapter ability resolves.
  5. Although Urza's Saga has the Urza's land type, it doesn't interact with Urza's Tower, Urza's Mine, or Urza's Power Plant.

Updated

Urza’s Saga gives artifact decks a land that develops into creatures and a small-artifact search. It occupies a land play, gains a colorless-mana ability from its first chapter, and later gains an activated ability that creates a Construct token whose size depends on your artifact count.

The second chapter’s Construct ability remains available while Saga stays on the battlefield. You can often make one Construct after that chapter and another while the third chapter trigger is waiting to resolve, provided you have the mana and an untapped Saga. The extra artifacts you control, including the Constructs themselves, help determine their power and toughness.

Its final search finds an artifact with the literal mana cost zero or one generic mana. Sol Ring, Skullclamp, Shadowspear, and Expedition Map are useful examples that serve different roles. It does not simply find every artifact with mana value zero or one: Walking Ballista has an X-based mana cost and does not qualify. Choose a small toolbox that supports your deck rather than adding targets only because Saga can find them.

Saga is sacrificed after its final chapter resolves, so account for losing that land from your mana base. It is also an enchantment as well as a land, exposing it to additional removal. Crucible of Worlds can let you play it again from the graveyard on a later turn. Its best home can use the temporary mana, sizable Constructs, and precise artifact search as parts of one coherent plan.

Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
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