The Dominion Bracelet (Showcase) – MTG Proxy Edge of Eternities

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The Dominion Bracelet

2 generic mana

Mana value: 2 · Color identity: Colorless

Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has "15 generic mana, Exile The Dominion Bracelet: You control target opponent during their next turn. This ability costs X mana less to activate, where X is this creature's power. Activate only as a sorcery." (You see all cards that player could see and make all decisions for them.)
Equip 1 generic mana
Card format legality
Commander
Legal
Modern
Legal
Pioneer
Legal
Standard
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 11
  1. The cost of the activated ability granted by The Dominion Bracelet is locked in before costs are paid. For example, if the power of the equipped creature is 3 (including the +1/+1 granted by The Dominion Bracelet’s ability), the granted ability will cost 12 generic mana to activate.
  2. While controlling another player, you make all choices and decisions that player is allowed to make or is told to make during that turn. This includes choices about what spells to cast or what abilities to activate, as well as any decisions called for by triggered abilities or for any other reason.
  3. You can’t make the affected player concede. That player may choose to concede at any time, even while you’re controlling that player.
  4. You can use only the affected player’s resources (cards, mana, and so on) to pay costs for that player; you can’t use your own. Similarly, you can use the affected player’s resources only to pay that player’s costs; you can’t spend them on your costs.
  5. You only control the player. You don’t control any of that player’s permanents, spells, or abilities.
  6. While controlling another player, you also continue to make your own choices and decisions.
  7. You also can’t make any choices or decisions for the player that would be called for by the tournament rules (such as whether to take an intentional draw or whether to call a judge).
  8. The player you’re controlling is still the active player during that turn.
  9. You can’t make any illegal decisions or illegal choices—you can’t do anything that player couldn’t do. You can’t make choices or decisions for that player that aren’t called for by the game rules or by any cards, permanents, spells, abilities, and so on. If an effect causes another player to make decisions that the affected player would normally make (such as Master Warcraft does), that effect takes precedence. In other words, if the affected player wouldn’t make a decision, you wouldn’t make that decision on that player’s behalf.
  10. If the targeted player skips their next turn, you’ll control the next turn the affected player actually takes.
  11. Multiple player-controlling effects that affect the same player overwrite each other. The last one to be created is the one that works.

Updated

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Nuka-Cola Vending Machine (Borderless) from Universes Beyond: Fallout is a value-engine artifact that turns time and spare mana into two of Commander’s most useful resources: life padding and burst mana. It costs {3}, and its activated ability ({1}, {T}: create a Food token) steadily produces Food-then it cashes those Food in again, because whenever you sacrifice a Food, you create a tapped Treasure token. In practice, that means every Food you crack for life can also “refund” you with mana later, which is a sneaky way to keep developing while still stabilizing your life total. Scryfal (https://scryfall.com/card/pip/137/nuka-cola-vending-machine) l

Gameplay-wise, it’s at its best in decks that already care about tokens, artifacts, sacrifice triggers, or Food-and it gets especially silly when you have multiple ways to sacrifice Food (or to make extra Food) so you’re converting repeatable life gain into a steady stream of Treasures. The borderless Vault Boy treatment is a special collectible version associated with Fallout Collector Boosters, making this printing more about style/collectibility than changing how the card plays.

Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
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