Massacre Wurm (Showcase) – MTG Proxy Core Set 2021

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Availability: 24 in stock

SKU: MTGBK-094 Category:

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Massacre Wurm

3 generic manaBlack manaBlack manaBlack mana

Mana value: 6 · Color identity: Black

Creature — Phyrexian Wurm

When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.

Power / toughness: 6 / 5

Card format legality
Commander
Legal
Modern
Legal
Pioneer
Legal
Standard
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 4
  1. Massacre Wurm's first ability affects only creatures your opponents control at the time it resolves. Creatures they begin to control later in the turn won't get -2/-2.
  2. Massacre Wurm's triggered ability triggers if a creature an opponent controls dies for any reason, including from its first ability reducing its toughness to 0, as long as Massacre Wurm remains on the battlefield.
  3. If a creature an opponent controls dies at the same time as Massacre Wurm, Massacre Wurm's last ability triggers for that creature.
  4. If your life total is brought to 0 or less at the same time that a creature an opponent controls is dealt lethal damage, you lose the game before Massacre Wurm's last ability goes on the stack.

Updated

Massacre Wurm punishes opposing creature boards in two connected ways. Its entry ability gives opponents’ creatures -2/-2 for the turn, and its continuing death trigger makes an opponent lose two life whenever one of their creatures dies. A board of small tokens can therefore disappear while its controller takes a substantial hit to their life total.

Reanimate and Animate Dead can bring the Wurm onto the battlefield without paying its full six-mana casting cost. The entry ability happens either way, making it a useful reanimation target when the table has developed many small creatures. Blink or bounce-and-recast effects can also reuse the toughness reduction when the deck has the colors and resources to support them.

The death trigger continues to matter after the entry turn. Targeted removal, combat trades, or a later sweeper can cause additional life loss as opposing creatures die. Your creatures do not receive the initial -2/-2, so a sacrifice or creature-value deck can maintain its own board while disrupting smaller creatures across the table.

Larger creatures may survive the entry effect, and the triple-black casting requirement is demanding without reanimation or strong fixing. Reducing toughness to zero can remove an indestructible creature, but only if the reduction is sufficient. Exiling a creature does not count as it dying, so exile-based removal will not produce the same payoff. Massacre Wurm fits best when creature tokens and low-toughness engines are common enough for its entry to matter immediately, with recursion available to reuse the effect later.

Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
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