Enduring Curiosity – MTG Proxy Duskmourn: House of Horror

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SKU: MTGBL-237 Category:

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Enduring Curiosity

2 generic manaBlue manaBlue mana

Mana value: 4 · Color identity: Blue

Enchantment Creature — Cat Glimmer

Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Power / toughness: 4 / 3

Card format legality
Commander
Legal
Modern
Legal
Pioneer
Legal
Standard
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 3
  1. Cat and Glimmer are both creature types. Enduring Curiosity won't have those creature types when its last ability returns it to the battlefield because it won't be a creature.
  2. A token that's a copy of Enduring Curiosity won't return to the battlefield when its last ability resolves.
  3. If a nontoken permanent that's a copy of Enduring Curiosity dies while it's a creature, it will return to the battlefield as an enchantment when its last ability resolves. It won't have any card types other than enchantment.

Updated

Enduring Curiosity rewards successful creature combat with cards. Whenever one of your creatures deals combat damage to a player, you draw a card, making evasive attackers and wide boards especially productive. Flash lets you deploy the Cat after blocks are declared but before combat damage, potentially turning an apparently ordinary attack into a substantial refill.

Small flyers and unblockable creatures are reliable partners because they can connect without requiring a large combat advantage. Blue token decks can use Thopters or other evasive bodies, while Ninja strategies naturally value creatures that slip past blockers. Each creature dealing combat damage produces its own trigger, so several successful attackers can draw several cards in the same combat.

When Curiosity dies as a creature, it returns under its owner's control as an enchantment and continues providing the draw ability. That resilience helps against destruction, but exile and bounce still remove it without the same recovery. The returned enchantment no longer attacks or blocks, so it shifts from a creature with an engine attached into a dedicated source of cards.

Keep enough creatures in the deck to use the effect consistently. A four-mana draw engine that depends on combat needs either evasive threats or a board capable of finding open attacks. Flash improves the timing, but it does not guarantee connections; choose the window after seeing blocks when possible, and preserve your attackers so the engine can keep supplying cards on later turns.

Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
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