Green Sun’s Zenith – MTG Proxy Mirrodin Besieged

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Green Sun's Zenith

X manaGreen mana

Mana value: 1 · Color identity: Green

Sorcery

Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.

As the green sun crowned, Phyrexian prophecies glowed on the Tree of Tales.

Flavor text may vary by printing.

Card format legality
Commander
Legal
Modern
Legal
Pioneer
Not legal
Standard
Not legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 4
  1. If Green Sun's Zenith is countered, none of its effects will happen. Notably, it will be put into its owner's graveyard rather than shuffled into its owner's library.
  2. In most cases, if you own Green Sun's Zenith and cast it, you'll shuffle your library twice. In practice, shuffling once is sufficient, but effects that care about you shuffling your library (like Psychogenic Probe, for example) will see that you've shuffled twice.
  3. If you own Green Sun's Zenith, but an opponent casts it (due to Knowledge Pool's effect, for example), that opponent searches their library for an appropriate creature card, then shuffles that library. That opponent then shuffles Green Sun's Zenith into your library. You won't shuffle any library in this case.
  4. If this spell doesn't resolve, none of its effects occur. In particular, it will go to the graveyard rather than to its owner's library.

Updated

Green Sun’s Zenith finds a green creature with mana value no greater than X and puts it directly onto the battlefield. That gives green decks one card that can serve as early acceleration, a utility search, or a late-game finisher depending on how much mana is available. Afterward, Zenith shuffles itself into its owner’s library for a possible future draw.

Choosing X equal to zero can find Dryad Arbor, a green creature land with mana value zero. That turns one green mana into an additional land on the battlefield, although Arbor normally cannot use its tap ability immediately because it is also a creature. At larger values, targets such as Eternal Witness, Collector Ouphe, or Oracle of Mul Daya provide different kinds of utility.

Craterhoof Behemoth is a possible finishing target when the deck has developed enough mana and creatures. The searched-for creature enters directly, so entry abilities work, but cast triggers do not occur. This makes Zenith especially useful in a toolbox whose creatures affect the game when they arrive or remain on the battlefield.

The target must be green, though it may have other colors as well. A colorless creature does not qualify simply because it is a staple in a green deck. Zenith also searches only the library, unlike Finale of Devastation’s additional graveyard option. Build a range of useful targets at different mana values so the card improves awkward early hands and remains relevant when the game reaches the stage where one precisely chosen creature can change the outcome.

Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
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