Primal Vigor – MTG Proxy Wilds of Eldraine: Enchanting Tales

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Primal Vigor

4 generic manaGreen mana

Mana value: 5 · Color identity: Green

Enchantment

If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Card format legality
Commander
Legal
Modern
Not legal
Pioneer
Not legal
Standard
Not legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 4
  1. Everything that is specified by the effect creating the original token or tokens will also be true about the additional token or tokens created by Primal Vigor's replacement effect. For example, if an effect tells you to create a token "tapped and attacking," the additional tokens will also be tapped and attacking.
  2. It doesn't matter who controls the tokens or the creature that the +1/+1 counters are being placed on.
  3. Primal Vigor affects permanents that "enter the battlefield with" a certain number of counters. For example, if a creature would normally enter the battlefield with three +1/+1 counters on it, it will enter with six +1/+1 counters on it.
  4. If there are two Primal Vigors on the battlefield, the number of tokens or +1/+1 counters is four times the original number. If there are three on the battlefield, the number of tokens or +1/+1 counters is eight times the original number, and so on.

Updated

Primal Vigor doubles tokens and +1/+1 counters, but the benefit belongs to the whole table. Your opponents receive the same replacement effects you do. That makes it a powerful choice for a deck that can exploit it immediately, and a more complicated choice when opposing decks already have strong token or counter engines.

Avenger of Zendikar demonstrates the ceiling: more Plants enter, then later landfall triggers place more counters on them. A token-producing commander can also turn the enchantment into a large army in one turn. Having the follow-up ready matters because casting Vigor and passing may give an opponent the first substantial benefit from your five-mana investment.

Its counter ability is narrower than Doubling Season's. It increases +1/+1 counters placed on creatures, not loyalty counters on planeswalkers, poison counters on players, or every counter type in the game. Token creation is broader: Treasure, Food, and other noncreature tokens can be doubled as well. That can produce resources for opponents even if they are not playing a creature-token strategy.

Before including it, compare how quickly your deck can cash in the effect with what the rest of the table is likely to gain. It is particularly appealing as a setup-and-payoff turn, when you can cast Vigor and immediately create a substantial board. In slower games, keep removal or a clear combat plan available so the symmetrical benefit does not simply help an opposing engine reach its finish first.

Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
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