Sacred Foundry – MTG Proxy Edge of Eternities

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Sacred Foundry

Mana value: 0 · Color identity: White, Red

Land — Mountain Plains

(Tap: Add Red mana or White mana.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.

Sooner or later, every Starfleet vessel passes through Spacedock, whether for resupply, repairs, or complete retrofit.

Flavor text may vary by printing.

Card format legality
Commander
Legal
Modern
Legal
Pioneer
Legal
Standard
Legal
Legacy
Legal
Vintage
Legal
Pauper
Not legal

Format status describes the underlying Magic card, not eligibility of this printed product for sanctioned play.

Updated

Card rulings 2
  1. Unlike most dual lands, this land has two basic land types. It's not basic, so cards such as District Guide can't find it, but it does have the appropriate land types for effects such as that of Drowned Catacomb (from the Ixalan set).
  2. If an effect puts this land onto the battlefield tapped, you may pay 2 life, but it still enters tapped.

Updated

Sacred Foundry gives red-white decks a land that can keep an aggressive or Equipment-focused opening moving. It produces either color, has the Mountain and Plains types, and can enter untapped for two life. That makes it useful when a deck wants to cast a white support creature early while retaining access to red interaction or combat payoffs.

Arid Mesa finds Foundry through either type. Flooded Strand can find it as a Plains, and Bloodstained Mire can find it as a Mountain. Those overlapping search routes also help Jeskai, Mardu, and Naya decks assemble the colors needed for a multicolor commander or a sequence of differently colored spells.

Sram, Senior Edificer and Stoneforge Mystic illustrate the white side of an Equipment plan, while red provides threats and cards such as Vandalblast. Foundry helps the deck switch between those roles without relying on a separate mana-fixing permanent. It produces one mana at a time, so its flexibility still needs support from additional lands when a turn involves several colored spells.

Pay two life when the untapped mana advances the turn, and accept a tapped land when you can wait. Fetching Foundry before your next untap often preserves that choice without slowing later development. The card is nonbasic despite its land types, so Fabled Passage cannot find it. Also remember that a separate instruction to put the land onto the battlefield tapped remains in force even if you choose to pay Foundry’s two life.

Weight 0.0125 lbs
Dimensions 0.0 × 0.0 × 0.0 in
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